State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 3D Anime Games on iOS in South America: Q2 2022

Explore the performance of the top 5 3D anime games on iOS in South America during Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 3D Anime Games on iOS in South America: Q2 2022

In the second quarter of 2022, the top 5 3D anime games on iOS in South America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:

Genshin Impact: Natlan Launch

Throughout the quarter, Genshin Impact: Natlan Launch saw fluctuating weekly revenue, peaking at approximately $114.6K at the end of March and hitting a low of around $17.1K at the end of May. Weekly downloads showed a consistent trend, reaching a high of 12.4K in the last week of May. Active users remained relatively stable, fluctuating between 79.2K and 88.6K, closing the quarter at around 87K.

Ni no Kuni: Cross Worlds

Ni no Kuni: Cross Worlds, which launched in late May, experienced an initial surge in downloads with 51.8K in its first week. However, downloads declined to 2.9K by the end of June. Revenue followed a similar pattern, starting strong at $55.1K and tapering off to $22.7K. Active users also decreased from 45.4K in the first week to 14.6K by the end of the quarter.

Saint Seiya Awakening

Saint Seiya Awakening showed a steady performance in weekly revenue, peaking at around $33.5K in early June and maintaining figures between $10.5K and $31.2K throughout the quarter. Weekly downloads increased gradually, starting at 224 and reaching 1.0K by the end of June. Active users remained relatively stable, ranging from 17.6K to 22K.

Summoners War

Summoners War experienced a varied revenue trend, peaking at $25.6K in mid-April and closing the quarter with $22.3K. Weekly downloads fluctuated slightly, starting at 142 and peaking at 825 in the last week of May. Active users showed some variability, reaching a high of 12.7K at the end of May and maintaining around 9.5K by the end of June.

Captain Tsubasa: Dream Team

Captain Tsubasa: Dream Team saw modest revenue growth, peaking at $13.9K in the final week of June. Weekly downloads remained low but showed a slight increase, starting at 119 and reaching 432 by the end of the quarter. Active users also grew steadily, rising from 657 to 889.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022